So, instead they became merchants, tradesmen, and artisans, giving what other races needed, provided they had the right price. On the surface, the ratfolk did not believe they would be able to fight with the surface-dwellers.
However, despite the odds, their excellent fleeing abilities allowed them to survive in the brutal Underdark, until one day, they eventually escaped to the surface. They originated in the depths of the Underdark, a race that would seem to go extinct, for while other races had aggression, brute force, and magic, the ratfolk only had cunning and the ability to flee. Ratfolk have always been a neutral nation, preferring to dabble in commercial affairs compared to militaristic ones. They have a long tail, about half of the height of their body, and small claws, with large teeth. Their eyes can be brown, red, white, or black.
They have either sleek or rough fur, which can be white, black, grey, or, rarely, green. Ratfolk are very small humanoids, with the absolute tallest of their race being just about 4 feet tall, and the heaviest about 80 or 90 pounds. Ode of the Whiskers & Claws Ratfolk Merchantry Guild Physical Description 'One who flees lives another day, one who speaks kindly receives more pay, and for those who swindle the best, fortune does not look far away.'